Their camp is on the edge of the Qajin desert. It's open only for the
tough races. A guild for brave and wild fighters. Anyway you need high
strength and constitution, fair agility, perception and coordination.
Some willpower and handiness also needs, else you confuse your hands
and legs. Size and weight is always handy. It's best, if you train your
basic warrior skills like melee, attack and defense to a good rating
before trying to join the barbarians.
Bodyartists are master of controlling their body and therefore they
know more about anatomy and the critical points to strike on. They do
practices and all kind of physical exercises. They are living with harmony
with their body thus even can fight against poisoning, stop bleeding
and have superb intuition. They are also great acrobats and they prefer
to fight bare handed with light armours or robes.
The militia of Malkier, the dwarven city. All dwarves who are not outlaws
are welcomed in this guild. Their main duty is to protect the dwarven
mines from intruders. They allow only a very limited number of fighters
from other races. They teach not only fighting skills, but other highly
traditional dwarven professions like smithing and mining.
A local fighter guild in Elements city, they have knowledge in single
handed weapons, and fight with two weapons. They have knowledge to almost
any kind of weapons but the twohanded ones. Also have knowledge in some
special skill like blind fighting, split defense, and disarm.
A fighter guild for not only elves and humans, but all who strong enough
to protect the elven city. Of course dwarves are strictly forbidden
and thrown out at best. Even trolls and ogres are accepted if they keep
the local laws.
Their base will be near Fort Woods. Rangers live in the vast forests
of the valley. They are able to survive most of the dangers of the dark
forest. Among the fighting skills, they know double wielding and bows.
Also they know how to stalk and trap a rabbit or even a goblin. They
are helpful and good aligned, they do their best to protect the forest.
planned fighter guilds: gladiator